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- All battle rolls, including the Threat/Kill rolls, can be sped up in the Gameplay tab of the Options.
- In addition to the main character’s Combativeness, now altars give a (smaller) bonus to the Century’s Combativeness as well.
- The other side of the coin is that altars are now twice as expensive as before.
- If your Religion level is very low and your Morale is not above 60, an uncommon mini-event that strengthens your Discipline may trigger.
- When there are too many actions available in combat, you can quickly scroll to the left and right with the “Q” and “W” keys.
- In the tooltip of the Morale stat, the thresholds of each Morale Tier are now shown next to the name of the Tier and the associated modifier.
- The Trade Misc interface now shows the century’s Morale besides the main character’s.
- The log on the Battle UI explicitly shows which side has obtained an Advantage Opportunity; if the Momentum values are equal, it shows that neither side obtained it.
- The formation modifiers on each fighter’s panel will bounce at the beginning of a fight that happens during a battle. This is to make it more obvious that what is happening at formation level generates modifiers applied to the individual fights.
- The appearance of a new active effect icon should be easier to notice in battles and fights.
- Fixed a glitch that prevented the new Fatigue value from being displayed immediately when only Strain was changed during text events.
- Small improvements to the text, mostly typo fixes.