Skip to content
- When a fighter uses Strikes or Shield Attacks against an opponent with inferior Stance, an additional bonus of +3 is applied to the Attack Modifier, but only if the attacker’s Strength is superior to the defender’s Constitution. For every 4 points of difference, another +1 is added to the Modifier.
- The basic Attack Modifier of the Rapid Attitude has been decreased from +8 to +6.
- The Rapid Attitude gives an additional +3 to the Attack Modifier if the attacker’s Quickness is superior to the defender’s. For every 4 points of difference, it gives another +1.
- It also gives an additional +2 if the attacker’s Coordination is superior to the defender’s, and an additional +1 for every 7 points of difference.
- The Forceful Attitude now includes a further -4 penalty to the Attack Modifier if the attacker’s Strength is inferior to the defender’s Constitution. For every 4 points of difference, the penalty is increased by 1.
- The Attribute descriptions shown during character creation and in the tooltips have been extended.
- A successful Intimidate action now applies a temporary penalty of -6 (instead of -5) to all the Modifiers of the opponent.
- The Recover action now uses Coordination vs a base difficulty of 25, instead of Coordination/2 vs 0.
- Besides, the amount of Stance recovered has been increased from 8 + Coordination/5 to 10 + Coordination/4.
- The formula to calculate the restored Stance when the Recover action is Undisturbed, has been simplified to 30 + Coordination/2.
- In the fight for the second civic crown, the Constitution of your ally has been increased from 54 to 61. In addition, the Melee Skills of the two most dangerous opponents have been decreased.
- The ground is no longer against you in the optional fight in Part 11.
- The Bypass Difficulty of all greaves has been increased by 10.
- Computer-controlled fighters should no longer select Offensive Focus and Rebound Focus in the last round of a fight.
- The Modifiers below the action buttons in combat are bigger and should be more comfortable to read.
- The tooltip text that shows the breakdown of Modifiers has also been enlarged.
- The Opening round in combat runs faster than before.
- The Special Orders should be easier to notice on the Battle UI.
- Fixed a bug that applied the Share Hardships penalty to Morale Stability twice when changing century.
- Fixed the missing Morale requirement in the tooltip of the Intimidate combat action.
- The date of save files is now shown using the ISO 8601 format, so that it is readable on machines set on languages that do not use the Latin alphabet.
- Fixed a glitch that could trigger the same alert twice when a new fighter joined an ongoing fight.
- Other minor changes and improvements.