{"id":1336,"date":"2026-05-25T08:58:57","date_gmt":"2026-05-25T08:58:57","guid":{"rendered":"https:\/\/www.arobertigames.com\/never-second-in-rome\/?page_id=1336"},"modified":"2026-05-25T08:58:57","modified_gmt":"2026-05-25T08:58:57","slug":"version-1-1-3-release-notes","status":"publish","type":"page","link":"https:\/\/www.arobertigames.com\/never-second-in-rome\/version-1-1-3-release-notes\/","title":{"rendered":"Version 1.1.3 release notes"},"content":{"rendered":"\n<ul class=\"wp-block-list features\">\n<li>All battle rolls, including the Threat\/Kill rolls, can be sped up in the Gameplay tab of the Options.<\/li>\n\n\n\n<li>In addition to the main character&#8217;s Combativeness, now altars give a (smaller) bonus to the Century&#8217;s Combativeness as well.<\/li>\n\n\n\n<li>The other side of the coin is that altars are now twice as expensive as before.<\/li>\n\n\n\n<li>If your Religion level is very low and your Morale is not above 60, an uncommon mini-event that strengthens your Discipline may trigger.<\/li>\n\n\n\n<li>When there are too many actions available in combat, you can quickly scroll to the left and right with the &#8220;Q&#8221; and &#8220;W&#8221; keys.<\/li>\n\n\n\n<li>In the tooltip of the Morale stat, the thresholds of each Morale Tier are now shown next to the name of the Tier and the associated modifier.<\/li>\n\n\n\n<li>The Trade Misc interface now shows the century&#8217;s Morale besides the main character&#8217;s.<\/li>\n\n\n\n<li>The log on the Battle UI explicitly shows which side has obtained an Advantage Opportunity; if the Momentum values are equal, it shows that neither side obtained it.<\/li>\n\n\n\n<li>The formation modifiers on each fighter&#8217;s panel will bounce at the beginning of a fight that happens during a battle. This is to make it more obvious that what is happening at formation level generates modifiers applied to the individual fights.<\/li>\n\n\n\n<li>The appearance of a new active effect icon should be easier to notice in battles and fights.<\/li>\n\n\n\n<li>Fixed a glitch that prevented the new Fatigue value from being displayed immediately when only Strain was changed during text events.<\/li>\n\n\n\n<li>Small improvements to the text, mostly typo fixes.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1336","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages\/1336","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/comments?post=1336"}],"version-history":[{"count":2,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages\/1336\/revisions"}],"predecessor-version":[{"id":1350,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages\/1336\/revisions\/1350"}],"wp:attachment":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/media?parent=1336"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}