{"id":1360,"date":"2026-07-21T08:24:23","date_gmt":"2026-07-21T08:24:23","guid":{"rendered":"https:\/\/www.arobertigames.com\/never-second-in-rome\/?page_id=1360"},"modified":"2026-07-21T08:24:24","modified_gmt":"2026-07-21T08:24:24","slug":"version-1-3-2-release-notes","status":"publish","type":"page","link":"https:\/\/www.arobertigames.com\/never-second-in-rome\/version-1-3-2-release-notes\/","title":{"rendered":"Version 1.3.2 release notes"},"content":{"rendered":"\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-constrained wp-block-group-is-layout-constrained\">\n<ul class=\"wp-block-list features\">\n<li>Colors have been added to the battle and combat logs to help identify information more quickly.<\/li>\n\n\n\n<li>In the battle log, some elements have been revised and changed.<\/li>\n\n\n\n<li>Quick fade-out messages have been added to the battle UI in correspondence of the Initiative\/Momentum\/Advantage rolls of the Melee phase and of the rolls of the Throw phase. They can be disabled through a setting in the usual Gameplay section of the Options.<\/li>\n\n\n\n<li>In the Individual Conflicts section of a battle that is about to finish, it is now possible to skip the remaining fights of your legionaries if enough damage has been accumulated to bring the enemy&#8217;s Cohesion to 0.<\/li>\n\n\n\n<li>The occasional Valor loss of a signifer with insufficient Bravery has been reduced from 5 to 2 advancement points. When the loss occurs, a brief text pops up in the signifer&#8217;s panel to inform the player. Before this change, the penalty was reported only in the battle log.<\/li>\n\n\n\n<li>There is a new Gameplay Option to automatically reset the scrollbar to the left after each combat action.<\/li>\n\n\n\n<li>In Part 3, the choice text that lets you avoid the duel has been changed to make the implications of the optional fight clearer.<\/li>\n\n\n\n<li>There are 3 new hints that can appear on the battle interface.<\/li>\n\n\n\n<li>The tooltip summary of the Imbalance stat has been extended a little.<\/li>\n\n\n\n<li>An explicit error message will be shown when the game cannot be saved because the disk is full.<\/li>\n\n\n\n<li>Fixed a potential crash that could happen under rare circumstances when a legionary suffered a fatal wound in battle.<\/li>\n\n\n\n<li>Fixed a few typos.<\/li>\n<\/ul>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1360","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages\/1360","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/comments?post=1360"}],"version-history":[{"count":10,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages\/1360\/revisions"}],"predecessor-version":[{"id":1370,"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/pages\/1360\/revisions\/1370"}],"wp:attachment":[{"href":"https:\/\/www.arobertigames.com\/never-second-in-rome\/wp-json\/wp\/v2\/media?parent=1360"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}